books-library-folders

Area/Catalogue
INFT 3013

graduate-cap

Course Level
Undergraduate

globe-earth-geography

Offered Externally
No

diploma-certificate-graduate-degree

Course ID
100367

pie-chart-graph

Unit Value
4.5

compass

University-wide elective course
No

Course owner

Course owner
School of Creative Industries

Course aim

To build upon the animation theory and practice presented in INFT 3011 and INFT 2059, and familiarise students with the complex concepts of ‘Dynamic’ animation techniques, processes, skills, and technologies and to further develop their theoretical understanding of 3D animation.

Course content

This course builds on the concepts presented within INFT 3011 Introduction to 3D Animation and INFT 2059 Character Driven 3D Animation, and provides students with the skills and techniques to create a 3D animation production, following the 3D animation pipeline. The pipeline includes: pitching a concept; developing a style guide; character and environment design; storyboarding; modelling; rigging; texturing; animating; lighting; setting up cameras; rendering and compositing. Students will develop their understanding of storytelling, style and design within 3D animated productions. Students will also engage with local industry leaders to further their understanding of professional practice in the animation and visual effects industry and develop advanced skills in Maya including character animation, dynamic systems and effects. The assessment tasks will provide students with the opportunity to work in small teams; combine all of the knowledge, skills and techniques presented within the three 3D animation courses; and to create an original 3D animated production.

Textbook(s)

Palamar, T 2011, Mastering autodesk maya 2012, Faber and Faber, USA

Williams, R 2010, The Animator's survival kit , 2nd edn, Faber and Faber, London

Prerequisite(s)

Common to all relevant programs
Subject Area & Catalogue Number Course Name
INFT 2059 Character Driven 3D Animation
INFT 3011 Introduction to 3D Animation

Corequisite(s)

Nil

Teaching method

Component Duration
INTERNAL, MAGILL
Lecture 1 hour x 13 weeks
Computer Practical 2 hours x 13 weeks

Note: These components may or may not be scheduled in every study period. Please refer to the timetable for further details.


Assessment

Presentation, Project design, Project implementation

Fees

EFTSL*: 0.125
Commonwealth Supported program (Band 1)
To determine the fee for this course as part of a Commonwealth Supported program, go to:
How to determine your Commonwealth Supported course fee. (Opens new window)

Fee-paying program for domestic and international students
International students and students undertaking this course as part of a postgraduate fee paying program must refer to the relevant program home page to determine the cost for undertaking this course.

Non-award enrolment
Non-award tuition fees are set by the university. To determine the cost of this course, go to:
How to determine the relevant non award tuition fee. (Opens new window)

Not all courses are available on all of the above bases, and students must check to ensure that they are permitted to enrol in a particular course.

* Equivalent Full Time Study Load. Please note: all EFTSL values are published and calculated at ten decimal places. Values are displayed to three decimal places for ease of interpretation.

Course Coordinators

Degrees this course is offered in

Checking your eligibility