Hair Simulation
Postgraduate
Postgraduate
To enable students to simulate hair and fur using industry standard software and systems.
Throughout this course, and building on their knowledge in Shot Finalling, students will learn how to use industry-standard hair simulation tools to apply physical properties to hair, including length, thickness, and stiffness. The course covers topics such as hair dynamics and constraints, which enable students to achieve realistic movement and interaction with the environment. By the end of the course, students will have acquired the skills required to produce industry standard hair simulations suitable for film, television, video games, and other media.
Nil
Common to all relevant programs | |
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Subject Area & Catalogue Number | Course Name |
GRAP 5012 | Shot Finalling |
Nil
Component | Duration | ||
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INTERNAL, CITY EAST (INTENSIVE) | |||
Workshop | 27 hours x 4 weeks |
Note: These components may or may not be scheduled in every study period. Please refer to the timetable for further details.
Creative work, Portfolio
EFTSL*: 0.125
Commonwealth Supported program (Band 2)
To determine the fee for this course as part of a Commonwealth Supported program, go to:
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Fee-paying program for domestic and international students
International students and students undertaking this course as part of a postgraduate fee paying program must refer to the relevant program home page to determine the cost for undertaking this course.
Non-award enrolment
Non-award tuition fees are set by the university. To determine the cost of this course, go to:
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Not all courses are available on all of the above bases, and students must check to ensure that they are permitted to enrol in a particular course.
* Equivalent Full Time Study Load. Please note: all EFTSL values are published and calculated at ten decimal places. Values are displayed to three decimal places for ease of interpretation.