Start date
February
July

Campus
Mawson Lakes

Duration
3 year(s) full-time

Program Code
LBCP

Prerequisites
None

Assumed Knowledge
None

Fees
AUD$ 28,250 per annum (per 1.0 EFTSL) for students enrolled in 2016

English Language Requirements
  • IELTS total [6.0]
  • IELTS reading [6.0]
  • IELTS writing [6.0]
Equivalent English qualifications (PDF)

International Admission by Country
See full entry requirements

CRICOS Code
067898K

Aim

This program prepares graduates for professional careers in their chosen field by developing knowledge and skills in the theory and practice of information technology.

Content & Structure

The program consists of:

  • Core courses in Information Technology (58.5 units)
  • An Elective course (4.5 units)
  • A major (36 units) in Games and Entertainment Design
  • A final semester group project (9.0 units)

A total of 108 units are required for the completion of the program.

What courses you'll study

Course name Area and cat no. Units Reference  
FIRST YEAR
First Semester (Study Period 1, 2 or 3)
Network Fundamentals INFT 1012 4.5
Problem Solving and Programming COMP 1039 4.5
Design Thinking and Digital Innovation INFS 1020 4.5
Information Technology Fundamentals INFT 1016 4.5
Second Semester (Study Period 4, 5 or 6)
Systems Analysis INFS 1021 4.5
Database Fundamentals INFT 1020 4.5
Programming Fundamentals COMP 1040 4.5
IT Project Management INFT 1021 4.5
SECOND YEAR
First Semester (Study Period 1, 2 or 3)
Interface Design, Interaction and Experience INFT 1004 4.5
Web Development INFT 2064 4.5
Data Structures COMP 2012 4.5
Agile Development with .NET COMP 3021 4.5
Second Semester (Study Period 4, 5 or 6)
Systems Design INFS 2037 4.5
Tools for Software Development INFT 2063 4.5
Game Asset Creation INFT 2062 4.5
Software Development with C++ COMP 3023 4.5
THIRD YEAR
First Semester (Study Period 1, 2 or 3)
Computer Game Design Concepts COMP 3025 4.5
Small Business for Professionals BUSS 2040 4.5
Mobile Game Development INFT 3034 4.5
Artificial Intelligence COMP 2019 4.5
Second Semester (Study Period 4, 5 or 6)
Elective 4.5 Note(s): 2
Game Engines and Graphics INFT 3032 4.5
ICT Project INFT 3025 9 Note(s): 3

Professional accreditation and recognition

This program is professionally accredited by the Australian Computer Society.

Program Director

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