Assets Animation
Postgraduate
Postgraduate
To enable students to realistically animate props and vehicles within a given environment and camera movement.
Students will learn the fundamentals of a professional animation pipeline. In addition, students will learn how to use scene description to build a scene; key animation toolsets and layers; and they will build familiarity with Shotgun. Students will learn how to analyse video references for their animation work; and they will develop the required skills for animating mechanical assets and professionally producing vehicle and prop animation.
Nil
Nil
Nil
Component | Duration | ||
---|---|---|---|
INTERNAL, CITY EAST (INTENSIVE) | |||
Workshop | 27 hours x 4 weeks |
Note: These components may or may not be scheduled in every study period. Please refer to the timetable for further details.
Creative work, Portfolio
EFTSL*: 0.125
Commonwealth Supported program (Band 2)
To determine the fee for this course as part of a Commonwealth Supported program, go to:
How to determine your Commonwealth Supported course fee. (Opens new window)
Fee-paying program for domestic and international students
International students and students undertaking this course as part of a postgraduate fee paying program must refer to the relevant program home page to determine the cost for undertaking this course.
Non-award enrolment
Non-award tuition fees are set by the university. To determine the cost of this course, go to:
How to determine the relevant non award tuition fee. (Opens new window)
Not all courses are available on all of the above bases, and students must check to ensure that they are permitted to enrol in a particular course.
* Equivalent Full Time Study Load. Please note: all EFTSL values are published and calculated at ten decimal places. Values are displayed to three decimal places for ease of interpretation.