Game Environment Design
Undergraduate
Undergraduate
GRAP 2037
Undergraduate
Yes
Note: This offering may or may not be scheduled in every study period. Please refer to the timetable for further details.
168591
4.5
No
UniSA Creative
To provide students with the knowledge and skills to design games to suit an identified audience.
This course builds upon the course Introduction to Games Production and enables students to develop their skills and knowledge in world building and environmental storytelling. Students will develop practical game creation skills in an industry standard game engine, including importing assets and the rendering pipeline for 3D engines.
Paterson, E., Simpson-Williams, T. and Cordner, W., 2019, Once Upon a Pixel: Storytelling and Worldbuilding in Video Games, 1st, CRC Press, Boca Raton, USA
Schell, J 2018, The Art of Games Design: A Book of Lenses, 3rd, Taylor & Francis Ltd , Great Britain
Common to all relevant programs | |
---|---|
Subject Area & Catalogue Number | Course Name |
GRAP 1030 | Introduction to Games Design |
INFT 2062 | Game Asset Design |
Students who have successfully completed GRAP 1027 Designing For Games should not enrol in GRAP 1027 Game Environment Design. Students must have successfully completed EITHER of the listed pre-requisites.
Nil
Component | Duration | ||
---|---|---|---|
EXTERNAL, CITY WEST, ONLINE | |||
External (Seminar) | 3 hours x 10 weeks | ||
INTERNAL, CITY WEST | |||
Seminar | 3 hours x 10 weeks | ||
INTERNAL, MAGILL | |||
Seminar | 3 hours x 10 weeks |
Note: These components may or may not be scheduled in every study period. Please refer to the timetable for further details.
Creative work, Presentation, Project
EFTSL*: 0.125
Commonwealth Supported program (Band 2A)
To determine the fee for this course as part of a Commonwealth Supported program, go to:
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Fee-paying program for domestic and international students
International students and students undertaking this course as part of a postgraduate fee paying program must refer to the relevant program home page to determine the cost for undertaking this course.
Non-award enrolment
Non-award tuition fees are set by the university. To determine the cost of this course, go to:
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Not all courses are available on all of the above bases, and students must check to ensure that they are permitted to enrol in a particular course.
* Equivalent Full Time Study Load. Please note: all EFTSL values are published and calculated at ten decimal places. Values are displayed to three decimal places for ease of interpretation.