Game Asset Design
Undergraduate
Undergraduate
INFT 2062
Undergraduate
Yes
Note: This offering may or may not be scheduled in every study period. Please refer to the timetable for further details.
156788
4.5
No
UniSA STEM
To give the students the skills to build graphic assets for 2D and 3D environments.
Introduction to Asset Creation
Game Development Pipelines
Introduction to Maya
Basic modelling techniques
UV Unwrapping
Texture baking
Texturing
Physical based rendering
UE4
Pro production
Props
Environment art
Modular sets
Portfolios
Show reels
Employment in the media industries
Nil
Nil
Nil
Component | Duration | ||
---|---|---|---|
INTERNAL, MAWSON LAKES | |||
Lecture | 1 hour x weeks 1-5, 10-13 | ||
Computer Practical | 2 hours x weeks 1-5, 10-13 | ||
EXTERNAL, MAWSON LAKES, ONLINE | |||
External | N/A x 9 weeks |
Note: These components may or may not be scheduled in every study period. Please refer to the timetable for further details.
Art work, Portfolio
EFTSL*: 0.125
Commonwealth Supported program (Band 2)
To determine the fee for this course as part of a Commonwealth Supported program, go to:
How to determine your Commonwealth Supported course fee. (Opens new window)
Fee-paying program for domestic and international students
International students and students undertaking this course as part of a postgraduate fee paying program must refer to the relevant program home page to determine the cost for undertaking this course.
Non-award enrolment
Non-award tuition fees are set by the university. To determine the cost of this course, go to:
How to determine the relevant non award tuition fee. (Opens new window)
Not all courses are available on all of the above bases, and students must check to ensure that they are permitted to enrol in a particular course.
* Equivalent Full Time Study Load. Please note: all EFTSL values are published and calculated at ten decimal places. Values are displayed to three decimal places for ease of interpretation.