Character Driven 3D Animation
Undergraduate
Undergraduate
INFT 2059
Undergraduate
No
101094
4.5
No
School of Creative Industries
Course Alert: This course is no longer available for enrolment
To build upon the animation theory and practice presented in INFT 3011, and familiarise students with an intermediate level of 3D character animation production.
This course builds on the concepts presented within INFT 3011 Introduction to 3D Animation, and introduces students to an intermediate level of 3D modelling, lighting, texturing, rigging, animating and rendering concepts, techniques and processes. Students will further develop their knowledge of the fundamental principles of animation specific to character design and performance. Students will further develop their design and performance skills in Maya, including character modelling, pelting, rigging, wak and run cycles, pose-to-pose and straight-ahead animation, and facial animation. The assessment tasks will provide students with the opportunity to combine these skills and techniques to develop a short story; and design, build and animate a character.
Williams R 2010, The Animator's Survival Kit, 2nd edition, Faber and Faber, UK
Common to all relevant programs | |
---|---|
Subject Area & Catalogue Number | Course Name |
INFT 3011 | Introduction to 3D Animation |
Nil
Component | Duration | ||
---|---|---|---|
INTERNAL, MAGILL | |||
Lecture | 1 hour x 13 weeks | ||
Computer Practical | 2 hours x 13 weeks |
Note: These components may or may not be scheduled in every study period. Please refer to the timetable for further details.
Presentation, Project design, Project implementation
EFTSL*: 0.125
Commonwealth Supported program (Band 1)
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Fee-paying program for domestic and international students
International students and students undertaking this course as part of a postgraduate fee paying program must refer to the relevant program home page to determine the cost for undertaking this course.
Non-award enrolment
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* Equivalent Full Time Study Load. Please note: all EFTSL values are published and calculated at ten decimal places. Values are displayed to three decimal places for ease of interpretation.