Design for Interactive Media
Undergraduate
Undergraduate
INFT 2005
Undergraduate
No
100376
4.5
No
School of Creative Industries
To provide the foundations for understanding the principles and elements of design and interactive games.
Graphical user interfaces, assessing diverse audiences, usability, layout, screen elements, use of icons, metaphors; media and information design, creating and writing storylines, navigational design; interactive design, levels of interactivity, control of media, media editing, control of presentation; scoring structures, storing game and player data, development environment, problem solving process, design and representation techniques, scripting, debugging, testing, basic project management.
Nil
Common to all relevant programs | |
---|---|
Subject Area & Catalogue Number | Course Name |
INFT 1014 | Introduction to Digital Media |
Nil
Component | Duration | ||
---|---|---|---|
INTERNAL, MAGILL | |||
Lecture | 1 hour x 13 weeks | ||
Practical | 2 hours x 13 weeks |
Note: These components may or may not be scheduled in every study period. Please refer to the timetable for further details.
Project design, Project implementation, Project documentation
EFTSL*: 0.125
Commonwealth Supported program (Band 2)
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Fee-paying program for domestic and international students
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Non-award enrolment
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* Equivalent Full Time Study Load. Please note: all EFTSL values are published and calculated at ten decimal places. Values are displayed to three decimal places for ease of interpretation.